My work documents how individuals use cameras and technology to understand themselves in relation to the environments around them. Employing a collaged approach of image making techniques my practice expands the definition of the cinematic image to represent the complexity and contractions of our current moment. Creating images that reflect the feeling of living in an increasingly hybridized world mediated by technologies we don’t fully understand or control.
About the Artist
Corey Hughes (b. 1992) is a Baltimore based director and cinematographer whose work exists in between narrative, documentary, and experimental forms. His work has premiered at International Film Festival Rotterdam, SXSW, New York Film Festival, Maryland Film Festival, and Locarno Film Festival, where he was awarded the Pardi di Domani Special Jury Prize for the short film "Armageddon 2." As a cinematographer, his credits include Theo Anthony’s "All Light, Everywhere" (Sundance Jury Award for Nonfiction Experimentation '21) & "Subject to Review" (NYFF '19, ESPN+) as well as Marnie Ellen Hertzler’s "Hi, I Need to Be Loved," "Dirt Daughter," & "Crestone" (True/False & SXSW '20). He graduated with a B.F.A. in Film & Video Arts from the Maryland Institute College of Art and has participated in international workshops and residencies including the Black Factory Cinema/EICTV 2017 Cuba Workshop, Berlinale Talents 2022, Robert W. Deutsch 2018 Baltimore Artist Retreat, and a 2021 MacDowell Fellowship. His work has been featured by Adult Swim, Criterion Channel, The Eyeslicer, DEEP, The Fader, No Budge, Kinoscope, and in galleries including Macao Milano, That That Gallery, and Blum & Poe (Los Angeles).Artist's Statement
My work documents how individuals use cameras and technology to understand themselves in relation to the environments around them. Employing a collaged approach of image-making techniques my practice expands the definition of the cinematic image to represent the complexity and contractions of our current moment. Creating images that reflect the feeling of living in an increasingly hybridized world mediated by technologies we don’t fully understand or control. My films utilize humor, beauty, and surrealism as a gateway to explore deeper issues of spirituality, masculinity, hyper-consumerism, and surveillance. Creating narratives to process the past, interrogate the present, and envision new futures.Featured Work
Photos
Featured Work: Photos
Armageddon 2 - Film Still #1: “Michel with USB Necklace”
35mm Color Film (Fujifilm Superia X-TRA)
2017
Film still from the production of Armageddon 2. Michel, a local Judo instructor, wearing a prop necklace custom made for the film using found materials and locally sourced e-waste. The USB necklace holds illegally torrented movies, television, and images.
“At Night I Go To The Woods To Do Flips And 360 Degree Spins” - Installation Image
Digital video, foam, trail camera, chain, grommets
2021
Installed next to a popular bike trail and behind the Maryland Zoo in Baltimore. A modified motion-activated trail camera, used primarily for hunters to track prey, is reimagined to capture a fictionalized meeting between two seemingly benign creatures: an escaped penguin and a levitating cyclist. Using a combination of video and 3D animation a looping video plays on a custom-made rock screen floating in the air alongside fake rock sculptures and a bluetooth speaker playing an audio track of the Brood X Cicada mating call. Using horror movie visual tropes and physical humor the piece explores how surveillance disguises itself in plain sight and the user's complicated participation in the act of seeing and being seen.
Your Final Meditation - Film Still #1 "Knight Meditation"
Digital Video
2022
Film still from "Your Final Meditation" currently in post-production. “Your Final Meditation,” is a long form guided meditation structured as a series of video game levels. In this level, a knight character embarks on the impossible task of 3D scanning an entire forest. Filmed with a steadicam we sought to create hyper smooth images that look and feel like a 3rd person point of view in a video game. Combining live action footage, 3D scans, and digital animations this scene moves between the character documenting the world and the scans they are creating. As large tech companies seek to recreate the “real” world in the metaverse, what is lost in the process? After encountering a strange object in the forest the knight must face his imminent demise. The forest does not want to be scanned.
My Expanded View - Film Still #1
Digital Video
2018
Film still from “My Expanded View,” showing a drone operator being filmed by a thermal imaging camera.
Employing a collaged approach of image making techniques my practice seeks to expand the definition of the cinematic image. Combining both high and low resolution imagery. Traditional cinematic tools and consumer products. Creating images that reflect the feeling of living in an increasingly hybridized world mediated by technologies we don’t fully understand or control. For this film, I used a surveillance camera, cinema camera, GoPro’s, consumer drone, robotic gimbal, and a thermal imaging camera to create a chaotic cinematographic landscape that counters the soothing voiceover of the yoga instructor.
My Expanded View - Film Still #2
35mm Color Film
2018
Film still from the production of “My Expanded View,” showing a distracted film crew and a yoga instructor stuck in a pose. This film was written during a period where I was working as a camera operator on reality TV shows. I found that when working on those sets I was way more interested in the dynamics going on behind the camera than by what was being filmed. I wanted to create a film that showed the collapse of the film set structure and blurred the line between who is filming and who is being filmed.
“Your Final Meditation” - Film Still #2: Jodiiie Starts the Game
Digital Video
2023
“Your Final Meditation,” cuts between 12 levels of a fictional video game and the player of the game, Jodiiie. Jodiiie is quarantined in a cluttered, communal warehouse on the edge of a post-industrial city. She is trying out a new VR guided meditation game called “Your Final Meditation,” in an attempt to calm her pandemic anxieties. Jodiiie becomes increasingly consumed by the game as the meditation descends into a maze of real, virtual, and hybrid worlds. The film's collaged approach includes scripted live action scenes, 3D animation, body-mounted camera performances, AI-generated images, macro nature documentation, and video game screen captures to build a hyper-real world that reflects our current moment in all its humor and horror.
Videos
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Armageddon 2
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My Expanded View
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Chiffon “Woke Me”
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MyToeShoes.Com
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Abdu Ali "Did Dat"
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"Your Final Meditation: Level IX" *Work in Progress