About the Artist
I am Trent, a current UMBC student with a background in programming making 3D models and animations to be used in video games. My favorite software to work with is Blender because I can accomplish a lot of tasks without leaving it. I wish to personally create professional game characters. With my art I want to carry the visual storytelling of a game in a similar way to the game artists I came across during my childhood.Featured Work
Photos


Featured Work: Photos
Original Character Concept
Blender
2023
3D character, textured and rigged model with facial expressions for animation.
Inspired by 'hero shooter' video games Valorant and Overwatch.
MACHINE Company Logo
Maya
2025
3D illustration to be used for MACHINE metal band logo or album cover.
Videos
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Horror Lamp
In class introductory assignment Maya animation and rigging.Medium: MayaYear: 2025Details: run-time: 15s -
[VR] (Demo) Final Feast Horror Game
A solo project, prototype VR 3D game where you prepare food for undead customers for your LIFE. Customers ask for more and more complicated orders as you are given less and less time to complete them. After completing orders at a high enough accuracy, you WIN. You’re allowed to leave, only to return the next day.Medium: Unity, BlenderYear: 2024Details: run-time: 5m 38s