The Great Crossing
Made during my physical animation class at UMBC. Created in a group of three, we each created a character and based a story around them. We individually animated our own characters and about ten seconds each of the final scene when they are all together. We worked together to create the background and story. My character design was the rock with the top hat.
Medium: Cut Paper Animation
Year: 2024
Through the Cosmos
This was created in a 3D Intro to Animation class and was heavily inspired by my love for space. I wanted to experiment with telling a story in a more abstract way. It was created in Maya with sounds from freesounds.org.
Medium: Animation
Year: 2022
Nubbles Adventure
This was a game that I helped create as part of my Game Design class in college. We learned how to build a game from scratch using our skills as either an animator or programmer. The game follows a little robot named Nubble who has been sent to the land of Greenville to help repair it for the humans who once lived there. I worked as the Lead Producer and main writer on the game as well as a modeler/animator.
Medium: Video Game
Year: 2024