My name is Alena Kowalewski and I'm a UMBC graduate with a degree in Animation and a minor in Ancient Studies. As an artist, I am most passionate about telling stories through my work. Recently, I’ve been working on a retro style, choose your own adventure game
Through the Cosmos
This was created in a 3D Intro to Animation class and was heavily inspired by my love for space. I wanted to experiment with telling a story in a more abstract way. It was created in Maya with sounds from freesounds.org.
Medium: Animation
Year: 2022
Nubbles Adventure
This was a game that I helped create as part of my Game Design class in college. We learned how to build a game from scratch using our skills as either an animator or programmer. The game follows a little robot named Nubble who has been sent to the land of Greenville to help repair it for the humans who once lived there. I worked as the Lead Producer and main writer on the game as well as a modeler/animator.
Medium: Video Game
Year: 2024
Light Class
A teacher goes on an episodic rampage after his class doesn't show up
Medium: experimental
Year: 2024
The Vanished
People on a college campus are disappearing and a group of friends must find out who is responsible for it.
Medium: Mockumentary
Year: 2023
Mockumentary Annoucment Video
I filmed a mockumentary at my internship.
Medium: Mockumentary
Year: 2023
3D Animation Demo Reel
3D Animation reel of my most current works.
Medium: 3D Animation
Year: 2025
Details: 1 minute 20 seconds
2D Animation Reel
My 2D Animation using current works.
Medium: Animation
Year: 2025
Details: 1 minute 8 seconds
I'm Daryl, I'm an artist and animator who has been creating visual works for over 15 years. I live in Columbia with my family and am about to graduate from University of Maryland - Baltimore County. I love including queer themes in my work and merging what I write with what I draw, bringing the characters in my stories to life. I primarily work in animation but also do webcomics, illustrations, and video making.
I am Trent, a current UMBC student with a background in programming making 3D models and animations to be used in video games. My favorite software to work with is Blender because I can accomplish a lot of tasks without leaving it. I wish to personally create professional game characters. With my art I want to carry the visual storytelling of a game in a similar way to the game artists I came across during my childhood.